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Description
In MechWarrior 4: Mercenaries, being a hero doesn't pay, being a mercenary does - very well. And this time around, honor doesn't even enter into the equation - it's all about the money. Get your fledgling mercenary company sponsored by some of most notable and notorious mercenary groups in BattleTech history and battle your way through the Inner Sphere in more than 40 new missions as you doggedly pursue more lucrative C-Bill payoffs. With more than 35 'Mechs, new weapons, and new electronic packages available for purchase, chances are you'll need every C-Bill you earn. Features: - Over 40 Dynamic Missions across 10 different planets - How you play through the mission determines what other missions open up to you - Play for Money and Fame, not honor - Different missions offer different rewards or cost a certain amount to take on. Gain fame and fortune by competing in three of the famous Solaris VII arenas - Secondary Lance - If you have the money, for the first time ever in MechWarrior you can bring eight MechWarriors into battle - Three Different Endings - The missions you choose determine what end game you play - Nineteen new multiplayer maps - Including the brand new Jungle environment which is also a brand new single player setting - Two new multiplayer game options - C-Bill game Teams are restricted by how much money they have earned. - Merc Affiliation Zone games - People can track the success of each Clan and join forces with their favorite one through the Zone. - Server browser chat - Players can now chat with each other before entering games - Ten brand new 'Mechs - Shipping with 36 'Mechs including new Clan and Inner Sphere 'Mechs - Fully compatible with the new 'Mech Paks - Adds eight more 'Mechs, two more electronics packages, and two more weapons. Brings total possible 'Mechs to 44 - Two new weapons - One new electronics package System Requirements: - Win 98/ME/2000/XP - 128MB RAM - P3-700Mhz - 1 GB HDD space - 16MB Video Card - 24x CDROM - Sound card |