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Description
More enemies, more weapons, more players. With better and improved AI, and huge levels. Turok 2 will give you the pleasure of shooting. Features: - 35 different hyper-realistic enemies. Softskin Technology is used to create enemies with bouncing bellies, blinking eyes, stretching tentacles and snapping jaws. From prehistoric Raptors to the evolved Flesh Eaters to the Mother of all beasts seen here - Over 24 devastating weapons. Unload multiple ricocheting shotgun shells with the Shredder. Send brains flying with the skull drilling Cerebral Bore. Stomp enemies while riding an artilery-mounted Triceratops - Hunt up to 15 other players. Multiplayer deathmathes over network or internet. Supports GameSpy out of the box - Intelligent Enemies. They're smart enough to attack in groups, flee when they're outgunned, and know to take cover - Real time flinch generation. Enemies flinch and spasm differently every time depending on which body part you hit - Huge luscious levels. 6 quest levels and 26 multi-player levels cover 30 virtual square miles including the Port of Adia, the Death Marshes, and Lair of the Blind Ones System Requirements: - 3D graphics accelerator required - Pentium 200MHz - Memory 32Mb RAM - Windows 95/98 - 200Mb HD space - DirectX compatible sound card - Quad speed CDROM drive - TCP/IP, Modem for multiplayer game (Acclaim: Turok 2 - Seeds of Evil) |