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Description
Universal Combat is a combat simulation of epic proportions. Unlike any game ever created, Universal Combat gives the player the freedom to go anywhere, be anyone, and do anything in an enormous, living, dynamic universe. More than just a sim game, the player can command a massive starship with a full complement of officers and crew, pilot a shuttle down to a planet's surface, and lead a platoon of marines in a first-person assault on an enemy base. The possibilities are virtually endless! Features: New pixel- and vertex-shaded based graphics engine with support for advanced lighting, shadows, reflections, glow, specular and detail maps, decals (for e.g. damage maps, water ripples, etc), volumetric fog, as well as progressive scene LOD (Level Of Detail). New physics engine for planetary vehicles and other units which require it. This also allows the introduction of friction, drag, and other dynamic enhancements. Mouse-supported flight control (in addition to keyboard and joystick support). LAN and internet multiplayer modes with support for up to 64 players depending on server config and connection type. Persistent server support on dedicated server. This allows server to save player and world state on that server. System Requirements for Universal Combat on PC | | Windows XP/2000/ME/98 | Pentium 1GHz (1.7 GHz recommended) | 128 MB (256 MB RAM) | 32 MB DirectX 8.1 compatible video card with Vertex Shader 1.1 (64 MB recommended) | Not Specified | | 4x CD-ROM Drive | Not Specified | Not Specified | Mouse and Keyboard | Up to 64 players | Other Informations | Consumer Advice: Low Level Animated Violence Technical Support: 02 9748 2555 | Official Links for Universal Combat on PC | Official Website: http://www.universalcombatgame.com Publisher Website: http://www.qvsoftware.com.au/products/detailed.asp?rc=1&id=606& | Screenshots (click to view larger picture) |     |
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